top of page

Candy Crush Friends Saga 

Taking the hugely successful gameplay of Candy Crush Saga and combining it with a fun twist using characters called "Champions", the player is able to break through a series of levels and challenges using each champion's abilities. Levels were designed using one of 6 game modes each with a champion assigned.

On this project alone I was able to create 456 levels. 

Match 3 

9X9 Board size

Scrolling levels for multiple screen boards

Level 2000

A collaborative level in which 4 level designers worked together to create a celebrity level, Each level was designed with a theme  and had to be balanced so that the player would be able to breakthrough each with enough moves. 

In this level, the player must free the animals from under the ice with limited moves. Boosters appear on the side to assist players through several layers of ice. This level type is known as a DIG archetype and consists of breaking through a large group of obstlecles. 

This is a variant on Jam levels, where the player must release purple jam from the jars and use matches to spread the jam across the level. The Purple Jam cascades based on the gravity the level that has been designed with. In this case towards the top left corner. 

bottom of page